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Contents

Official guidance
Video Games Development Company Manual

VGDC80000 · Avoidance and disclosure

  • VGDC80010 · Exchange of information between HMRC and DCMS/BFI Certification Unit
  • VGDC80020 · Avoidance - introduction
  • VGDC80030 · Avoidance - valuation of core expenditure
  • VGDC80040 · Avoidance - inflation of development costs
  • VGDC80050 · Avoidance - inflation of claims
  • VGDC80060 · Avoidance - transfer pricing
  • VGDC80070 · Interaction with Research and Development Credits
  1. Avoidance and disclosure: contents
  2. Avoidance and disclosure: avoidance - transfer pricing

VGDC80060 | Avoidance and disclosure: avoidance - transfer pricing

From HM Revenue & Customs · Video Games Development Company Manual

Part 4 Taxation (International and Other Provisions) Act 2010

In applying transfer pricing rules, the UK observes the Transfer Pricing Guidelines issued by the OECD (‘Transfer Pricing Guidelines for Multinational Enterprises and Tax Administrations, Organisation for Economic Co-operation and Development, Paris, 1995’). Such rules apply to video game development as they do to any other sector of the economy.

Paragraph 1.55 of the OECD guidelines addresses the impact of Government policies when determining the transfer price of transactions between connected parties. They make clear that such Government interventions should be treated as conditions of the market which should be taken into account in evaluating the transfer price. Once this has been done, the question arises whether, in the light of these conditions, the transactions undertaken by the connected parties are consistent with transactions between independent enterprises.

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