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Contents

Official guidance
Video Games Development Company Manual

VGDC50000 · Eligible expenditure

  • VGDC50005 · Introduction
  • VGDC50010 · Core expenditure
  • VGDC50020 · Attributing costs across the stages of video game
  • VGDC50030 · Distinguishing ‘initial concept design’ from later stages of development
  • VGDC50050 · European expenditure
  • VGDC50060 · Subcontractor costs
  • VGDC50110 · Apportionments - ‘fair and reasonable’
  • VGDC50115 · Celebrities and image rights
  • VGDC50120 · Non-core expenditure
  • VGDC50130 · Ineligible expenditure
  1. Eligible expenditure: contents
  2. Eligible expenditure: core expenditure

VGDC50010 | Eligible expenditure: core expenditure

From HM Revenue & Customs · Video Games Development Company Manual

S1217AD Corporation Tax Act 2009

Expenditure of a video game trade includes that incurred from the start of development until the final delivery of the completed video game.

Video Games Tax Relief (VGTR) is only available on core expenditure that is European expenditure.

Core expenditure is expenditure that is incurred on:

  • designing,

  • producing, and

  • testing the video game.

Core expenditure does not include costs relating to:

  • original concept design

  • debugging

  • post release maintenance.

The original concept is the broad outline for the game, including themes, gameplay style, and overall plot (where appropriate). This element is primarily concerned with commercial appeal and most of the considerations will be towards that end.

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